/* $NetBSD: style,v 1.77 2024/01/29 05:42:41 rin Exp $ */ /* * The revision control tag appears first, with a blank line after it. * Copyright text appears after the revision control tag. */ /* * The NetBSD source code style guide. * (Previously known as KNF - Kernel Normal Form). * * from: @(#)style 1.12 (Berkeley) 3/18/94 */ /* * An indent(1) profile approximating the style outlined in * this document lives in /usr/share/misc/indent.pro. It is a * useful tool to assist in converting code to KNF, but indent(1) * output generated using this profile must not be considered to * be an authoritative reference. */ /* * Source code revision control identifiers appear after any copyright * text. Use the appropriate macros from . Usually only one * source file per program contains a __COPYRIGHT() section. * Historic Berkeley code may also have an __SCCSID() section. * Only one instance of each of these macros can occur in each file. * Don't use newlines in the identifiers. */ #include __COPYRIGHT("@(#) Copyright (c) 2008\ The NetBSD Foundation, inc. All rights reserved."); __RCSID("$NetBSD: style,v 1.77 2024/01/29 05:42:41 rin Exp $"); /* * VERY important single-line comments look like this. */ /* Most single-line comments look like this. */ /* * Multi-line comments look like this. Make them real sentences. Fill * them so they look like real paragraphs. */ /* * Attempt to wrap lines longer than 80 characters appropriately. * Refer to the examples below for more information. */ /* * EXAMPLE HEADER FILE: * * A header file should protect itself against multiple inclusion. * E.g, would contain something like: */ #ifndef _SYS_SOCKET_H_ #define _SYS_SOCKET_H_ /* * Include other header files only as necessary, mainly for type * definitions or macros that are necessary to use in this header file. * * Avoid relying on transitive inclusions. * * Avoid header files dependencies just for struct and union types that * are used in pointer types, which don't require type definitions. * Instead, use forward declarations of the struct or union tag. */ #include /* * Forward declarations for struct and union tags that don't need * definitions go next. */ struct dirent; /* * Define public structs and unions, only if they are user-allocated or * otherwise exposed to users for a good reason; otherwise keep them * private to .c files or `_impl.h' or `_private.h' files. * * Do not create a typedef like `typedef struct example example_t;' or * `typedef struct example *example_t;'. Use `struct example' or * `struct example *' in the public API; that way, other header files * which declare functions or define struct or union types that involve * only pointers to `struct example' need not pull in unnecessary * header files. */ struct example { struct data *p; int x; char y; }; /* * Use typedefs judiciously. * * Function or function pointer types: */ typedef void sighandler_t(int); /* * Aliases for arithmetic types: */ typedef uint16_t nlink_t; /* * Types that might be defined differently in some contexts, like * uint8_t on one port, a pointer to a struct on another port, and an * in-line struct larger than a pointer on a third port: */ typedef uint8_t foo_t; /* Hypothetical leg26 definition */ typedef struct foo *foo_t; /* Hypothetical i786 definition */ typedef struct { /* Hypothetical risc72 definition */ uint32_t p; uint32_t q; uint8_t t; } foo_t; /* * For opaque data structures that are always represented by a pointer * when stored in other data structures or passed to functions, don't * use a type `foo_t' with `typedef void *foo_t'. Use `struct foo *' * with no public definition for `struct foo', so the compiler can * detect type errors, and other header files can use `struct foo *' * without creating header file dependencies. */ /* * extern declarations must only appear in header files, not in .c * files, so the same declaration is used by the .c file defining it * and the .c file using it, giving the compiler the opportunity to * detect type errors. * * extern function declarations should not use the extern keyword, * which is unnecessary. * * Exception: A subroutine written in assembly in an adjacent .S file, * which is used only in one .c file, may be declared in the .c file. */ extern int frotz; int frobnicate(const char *, struct dirent *, foobar_t); /* * Contents of #include file go between the #ifndef and the #endif at the end. */ #endif /* !_SYS_SOCKET_H_ */ /* * END OF EXAMPLE HEADER FILE. */ /* * If a header file requires structures, defines, typedefs, etc. from * another header file it should include that header file and not depend * on the including file for that header including both. If there are * exceptions to this for specific headers it should be clearly documented * in the headers and, if appropriate, the documentation. Nothing in this * rule should suggest relaxation of the multiple inclusion rule and the * application programmer should be free to include both regardless. */ /* * Kernel include files come first. */ #include /* first, */ #include /* next, */ #include /* and then the rest, */ #include /* sorted lexicographically. */ #include #include /* Non-local includes in brackets. */ /* * If it's a network program, put the network include files next. * Group the include files by subdirectory. */ #include #include #include #include #include /* * Then there's a blank line, followed by the /usr include files. * The /usr include files should be sorted lexicographically! */ #include #include #include #include #include /* * Global pathnames are defined in /usr/include/paths.h. Pathnames local * to the program go in pathnames.h in the local directory. */ #include /* Then, there's a blank line, and the user include files. */ #include "pathnames.h" /* Local includes in double quotes. */ /* * Declarations for file-static functions go at the top of the file. * Don't associate a name with the parameter types. I.e. use: * void function(int); * Use your discretion on indenting between the return type and the name, and * how to wrap a prototype too long for a single line. In the latter case, * lining up under the initial left parenthesis may be more readable. * In any case, consistency is important! */ static char *function(int, int, float, int); static int dirinfo(const char *, struct stat *, struct dirent *, struct statfs *, int *, char **[]); static void usage(void) __dead; /* declare functions that don't return dead */ /* * Macros are capitalized, parenthesized, and should avoid side-effects. * Spacing before and after the macro name may be any whitespace, though * use of TABs should be consistent through a file. * If they are an inline expansion of a function, the function is defined * all in lowercase, the macro has the same name all in uppercase. * If the macro is an expression, wrap the expression in parentheses. * If the macro is more than a single statement, use ``do { ... } while (0)'' * or ``do { ... } while (false)'', so that a trailing semicolon works. * Right-justify the backslashes; it makes it easier to read. */ #define MACRO(v, w, x, y) \ do { \ v = (x) + (y); \ w = (y) + 2; \ } while (0) #define DOUBLE(x) ((x) * 2) /* Enum constants are capitalized. No comma on the last element. */ enum enumtype { ONE, TWO }; /* * Sometimes we want a macro to be conditionally defined for debugging * and expand to nothing (but still as statement) when we are not debugging: */ #ifdef FOO_DEBUG # define DPRINTF(...) printf(__VA_ARGS__) #else # define DPRINTF(...) __nothing #endif /* * When declaring variables in structures, declare them organized by use in * a manner to attempt to minimize memory wastage because of compiler alignment * issues, then by size, and then by alphabetical order. E.g, don't use * ``int a; char *b; int c; char *d''; use ``int a; int b; char *c; char *d''. * Each variable gets its own type and line, although an exception can be made * when declaring bitfields (to clarify that it's part of the one bitfield). * Note that the use of bitfields in general is discouraged. * * Major structures should be declared at the top of the file in which they * are used, or in separate header files, if they are used in multiple * source files. Use of the structures should be by separate declarations * and should be "extern" if they are declared in a header file. * * It may be useful to use a meaningful prefix for each member name. * E.g, for ``struct softc'' the prefix could be ``sc_''. * * Don't create typedef aliases for struct or union types. That way, * other header files can use pointer types to them without the header * file defining the typedef. */ struct foo { struct foo *next; /* List of active foo */ struct mumble amumble; /* Comment for mumble */ int bar; unsigned int baz:1, /* Bitfield; line up entries if desired */ fuz:5, zap:2; uint8_t flag; }; struct foo *foohead; /* Head of global foo list */ /* C99 uintN_t is preferred over u_intN_t. */ uint32_t zero; /* * All major routines should have a comment briefly describing what * they do. The comment before the "main" routine should describe * what the program does. */ int main(int argc, char *argv[]) { long num; int ch; char *ep; /* * At the start of main(), call setprogname() to set the program * name. This does nothing on NetBSD, but increases portability * to other systems. */ setprogname(argv[0]); /* * For consistency, getopt should be used to parse options. * Options should be sorted in the getopt call and the switch * statement, unless parts of the switch cascade. For the * sorting order, see the usage() example below. Don't forget * to add option descriptions to the usage and the manpage. * Elements in a switch statement that cascade should have a * FALLTHROUGH comment. Numerical arguments should be checked * for accuracy. Code that cannot be reached should have a * NOTREACHED comment. */ while ((ch = getopt(argc, argv, "abn:")) != -1) { switch (ch) { /* Indent the switch. */ case 'a': /* Don't indent the case. */ aflag = 1; /* FALLTHROUGH */ case 'b': bflag = 1; break; case 'n': errno = 0; num = strtol(optarg, &ep, 10); if (num <= 0 || *ep != '\0' || (errno == ERANGE && (num == LONG_MAX || num == LONG_MIN)) ) { errx(1, "illegal number -- %s", optarg); } break; case '?': default: usage(); /* NOTREACHED */ } } argc -= optind; argv += optind; /* * Space after keywords (while, for, return, switch). * * Braces around single-line bodies are optional; use discretion. * * Use narrow scopes for loop variables where possible. */ for (char *p = buf; *p != '\0'; ++p) continue; /* Explicit no-op */ /* * Forever loops are done with for's, not while's. */ for (;;) stmt; /* * Parts of a for loop may be left empty. Don't put declarations * inside blocks unless the routine is unusually complicated. */ for (; cnt < 15; cnt++) { stmt1; stmt2; } /* Second level indents are four spaces. */ while (cnt < 20) { z = a + really + long + statement + that + needs + two + lines + gets + indented + four + spaces + on + the + second + and + subsequent + lines; } /* * Closing and opening braces go on the same line as the else. */ if (test) { /* * I have a long comment here. */ #ifdef zorro z = 1; #else b = 3; #endif } else if (bar) { stmt; stmt; } else { stmt; } /* No spaces after function names. */ if ((result = function(a1, a2, a3, a4)) == NULL) exit(EXIT_FAILURE); /* * Unary operators don't require spaces, binary operators do. * Don't excessively use parentheses, but they should be used if a * statement is really confusing without them, such as: * a = b->c[0] + ~d == (e || f) || g && h ? i : j >> 1; */ a = ((b->c[0] + ~d == (e || f)) || (g && h)) ? i : (j >> 1); k = !(l & FLAGS); /* * Exits should be EXIT_SUCCESS on success, and EXIT_FAILURE on * failure. Don't denote all the possible exit points, using the * integers 1 through 127. Avoid obvious comments such as "Exit * 0 on success.". Since main is a function that returns an int, * prefer returning from it, than calling exit. */ return EXIT_SUCCESS; } /* * The function type must be declared on a line by itself * preceding the function. */ static char * function(int a1, int a2, float fl, int a4) { /* * When declaring variables in functions, multiple variables per line * are okay. If a line overflows reuse the type keyword. * * Function prototypes and external data declarations should go in a * suitable include file. * * Avoid initializing variables in the declarations; move * declarations next to their first use, and initialize * opportunistically. This avoids over-initialization and * accidental bugs caused by declaration reordering. */ struct foo three, *four; double five; int *six, seven; char *eight, *nine, ten, eleven, twelve, thirteen; char fourteen, fifteen, sixteen; /* * Casts and sizeof's are not followed by a space. * * We parenthesize sizeof expressions to clarify their precedence: * * sizeof(e) + 4 * not: * sizeof e + 4 * * We don't put a space before the parenthesis so that it looks like * a function call. We always parenthesize the sizeof expression for * consistency. * * On the other hand, we don't parenthesize the return statement * because there is never a precedence ambiguity situation (it is * a single statement). * * NULL is any pointer type, and doesn't need to be cast, so use * NULL instead of (struct foo *)0 or (struct foo *)NULL. Also, * test pointers against NULL because it indicates the type of the * expression to the user. I.e. use: * * (p = f()) == NULL * not: * !(p = f()) * * The notable exception here is variadic functions. Since our * code is designed to compile and work on different environments * where we don't have control over the NULL definition (on NetBSD * it is defined as ((void *)0), but on other systems it can be * defined as (0) and both definitions are valid), it * is advised to cast NULL to a pointer on variadic functions, * because on machines where sizeof(pointer) != sizeof(int) and in * the absence of a prototype in scope, passing an un-casted NULL, * will result in passing an int on the stack instead of a pointer. * * Don't use `!' for tests unless it's a boolean. * E.g. use "if (*p == '\0')", not "if (!*p)". * * Routines returning ``void *'' should not have their return * values cast to more specific pointer types. * * Prefer sizeof(*var) over sizeof(type) because if type changes, * the change needs to be done in one place. * * Use err/warn(3), don't roll your own! * * Prefer EXIT_FAILURE instead of random error codes. */ if ((four = malloc(sizeof(*four))) == NULL) err(EXIT_FAILURE, NULL); if ((six = (int *)overflow()) == NULL) errx(EXIT_FAILURE, "Number overflowed."); /* No parentheses are needed around the return value. */ return eight; } /* * Place the opening brace of a function body in column 1. * As per the wrapped prototypes, use your discretion on how to format * the subsequent lines. */ static int dirinfo(const char *p, struct stat *sb, struct dirent *de, struct statfs *sf, int *rargc, char **rargv[]) { /* Insert an empty line if the function has no local variables. */ /* * In system libraries, catch obviously invalid function arguments * using _DIAGASSERT(3). */ _DIAGASSERT(p != NULL); _DIAGASSERT(filedesc != -1); /* Prefer checking syscalls against -1 instead of < 0 */ if (stat(p, sb) == -1) err(EXIT_FAILURE, "Unable to stat %s", p); /* * To printf quantities that might be larger than "long", * cast quantities to intmax_t or uintmax_t and use %j. */ (void)printf("The size of %s is %jd (%#ju)\n", p, (intmax_t)sb->st_size, (uintmax_t)sb->st_size); /* * To printf quantities of known bit-width, include and * use the corresponding defines (generally only done within NetBSD * for quantities that exceed 32-bits). */ (void)printf("%s uses %" PRId64 " blocks and has flags %#" PRIx32 "\n", p, sb->st_blocks, sb->st_flags); /* * There are similar constants that should be used with the *scanf(3) * family of functions: SCN?MAX, SCN?64, etc. */ } /* * Functions that support variable numbers of arguments should look like this. * (With the #include appearing at the top of the file with the * other include files.) */ #include void vaf(const char *fmt, ...) { va_list ap; va_start(ap, fmt); STUFF; va_end(ap); /* No return needed for void functions. */ } static void usage(void) { /* * Use printf(3), not fputs/puts/putchar/whatever, it's faster and * usually cleaner, not to mention avoiding stupid bugs. * Use snprintf(3) or strlcpy(3)/strlcat(3) instead of sprintf(3); * again to avoid stupid bugs. * * Usage statements should look like the manual pages. * Options w/o operands come first, in alphabetical order * inside a single set of braces, upper case before lower case * (AaBbCc...). Next are options with operands, in the same * order, each in braces. Then required arguments in the * order they are specified, followed by optional arguments in * the order they are specified. A bar (`|') separates * either/or options/arguments, and multiple options/arguments * which are specified together are placed in a single set of * braces. * * Use getprogname() instead of hardcoding the program name. * * "usage: f [-aDde] [-b b_arg] [-m m_arg] req1 req2 [opt1 [opt2]]\n" * "usage: f [-a | -b] [-c [-de] [-n number]]\n" */ (void)fprintf(stderr, "usage: %s [-ab]\n", getprogname()); exit(EXIT_FAILURE); }